Onboarding - Health, Safety & Environment
Interactive Solutions is based on the check-act-learn concept, which develops proactive and integrative behavioural training and knowledge sharing across the organization using digitalisation, involvement and gamification. Our solutions are developed for use across digital platforms via app, web and virtual reality.
The foundation is based on:
- Production of 2D/3D user interfaces that are both motivating and easy to use
- Development of scenario-based content based on our professional knowledge and advice
- Use of interaction, simulation and gamification as primary communication tools
- Providing solutions through apps for mobile devices, web or virtual reality
- Registration of behaviour and collection of data for further processing and possibly certification
Behavioral training through gamification and game-based learning
What?
In short, Gamification is to use gamification in a non-game context. The most used gamified elements are the progress bar, levels, scoreboard, points, and badges. The choice of the game element depends on the products, context, and user profiles.
Why?
The overall purpose of using 2D and 3D gamification learning formats and interactions is to increase human cognition and motivation. Studies conclude that game-based learning increases engagement as it gets more interesting and fun to learn by rewarding, involving, and challenging the users.
How?
Gamification as a method is not limited to 3D universes. It is widely used in 2D e-learning and even in non-digital contexts. The scalability is endless, and the implementation degree can range from using only a small progress bar to full implementation of the methods and tools.
Absorption and effect
In the cone of experience originally proposed by Dale (1969), the hierarchy of learning methods indicates that active learning is much more beneficial than conventional passive learning approaches.
Where traditional education methods are mostly passive and <50% effective in terms of learning outcomes, simulating real practices through interactive e-learning or game-based learning can potentially increase the effectiveness to 80%.
We work with simulations and realistic, recognizable virtual environments for effective and increased learning outcomes by motivating and engaging communication between the provider and the receiver.
A concept of opportunities
The Interactive Solutions concept and the underlying elements can be applied to an almost unlimited range of projects and issues.
The digital & education team has introduced the concept of interactive solutions to the construction industry for safety training, facility management for QHSE and site security, awareness training and much more.
If you are curious to learn more please reach out to one of our experts below!